Major flaw of any light cruiser using HE shells is their reliance on IFHE skill - without it, they can't inflict direct damage to hulls of tier 6+ BB and tier 8+ cruisers, leaving you at mercy of fire chance once you deplete superstructure. Though when fired from safety of an island, amount of shells she can put out is not to be trifled with. Helena alone is worth the grind, I guess you can't argue with 15gun salvo every 8s Cleveland is also very solid ship, Seattle is disappointing and IMO so is Worcester - gun layout forces you to show not small amount of broadside to make use of "overwhelming firepower" you're supposed to have. USN light cruisers starting from Dallas onward rely on "quantity over quality", they also suffer from low shell velocity, which makes long range shelling borderline futile, but also allows firing over islands with significant margin of safety, assuming someone does the spotting work.
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